Recently I was watching a video series on audio mixing. That is a separate story. But I was struck by some of the similarities between the process of mixing for certain genres of music and image editing and creation for certain types of art. It made me think of the ways we mix a new image.
Audio mixing
Producing an audio recording is simple but difficult. Let me take a rock band as an example. The group goes into a studio and the source material is captured, sometimes for the group all together but more often by “tracking” each band member individually. It is fairly typical to start with the drummer, because the percussion is the base beat that everything else fits into. Then guitars and/or other instruments are overlaid. Finally, the vocals are recorded last, because the singer needs to hear everything else.
Each individual or instrument is recorded on one or more tracks. The drum, for instance, might need 10 or more tracks to capture the full drum kit. And there are multiple takes for each track.
Then in the studio, the recording engineer works with the performers to create a mix that pleases them and had good production value.
Digital image creation
Let me take an example of creating a fine art composite image. It will be built of many layers and elements.
The artist has a general plan for what will be needed and how it will come together. This helps to ensure that all the pieces are photographed and the individual images are created with consistent lighting and perspective and mood and focal length, etc. The artist shoots each element separately.
Working in the computer, the elements are brought together and blended to create the final image.
On the surface, there seem to be certain parallels of structure and process. but let’s go a little deeper.
What really goes on?
What I observed in several videos and in first hand experience is that a song is basically re-built from scratch in the mixing phase. Of course, simple problems are fixed. Pops and noise is removed. Parts of tracks may be re-pitched. The best parts of several takes are cut together for each performer or instrument to make the master.
Then it gets weird. After a good basic master is put together the producer goes on to ‘liven up” the sound. This may involve equalizer changes, to tailor the frequency response of a track. It probably involves effects processing that will add delays and reverberation and echoes to give the sound depth and sound like it is performed in a large venue. Maybe even adding things like claps or new percussive effects.
And it goes on. The producer then may start to “play”. It may involve intentional distortion in parts. It may introduce new sounds that were not in the original recording. As an example, one trick I saw was playing tracks into a garden hose and recording the weirdly distorted sound and mixing it in subtly. You miight even see them put is a track played backwards! Several other very strange techniques can be used to create strangely distorted effects that you would not directly notice, but that add character to the overall sound mix.
My learning was that, to the recording producer, the original recordings were just raw material to be used, changed, distorted, added to and anything else that could be thought of to produce a sound they liked.
Similarities
Isn’t it about the same with photography sometimes? I used the example of fine art compositing. Brooke Shaden and Renee Robyn are 2 good practitioners I think of.
All the individual pieces that were shot are just raw material. The artist puts them together to create the basic image, then starts to mold it into a final work of art.
The finishing may involve distortion, warping, masking, radical color changes, and extreme lighting changes. Then new elements are probably introduced, like textures or patterns. There may be multiple layers of them combined using blending modes. Often subtle and not immediately recognized, but making the image into something different.
An artist using a non-destructive workflow will end up with dozens of layers to create this final image. The end result may only look a little like the original parts.
Let go more
This emboldens me to think I am usually too cautious with my vision of what the final image could be. Being an ex-engineer I have an ingrained tendency to go for realism. The final image must look exactly like the original.
This is probably a mistake. I am self-limiting my artistic freedom. Long past are the days then the novelty of capturing a scene gave interest to a picture. Now an image needs to be a work of art. It needs to show vision and creativity from the artist. That involves letting go of an absolute realistic goal for the image.
Have you ever heard a “dry” (unmodified) recording of a famous singer? There are very few of them who are so perfect they would let it be heard. All music is heavily processed. It is coming to be the same with images.
I do not mean AI. That is a separate issue. I am claiming that, to be well received, many images need to be heavily and artistically processed. We have the tools. Let’s use them well.
A song is built by getting good tracks recorded. Then the producer takes it apart and builds a final song. In a similar way, we can often do the same with an image. The only thing stopping us is our self-imposed limits.
I will try to learn to not be afraid to mix a new image. Think like a song producer. The original data is raw material to be created with. Post processing is just another tool we use to achieve our vision or feeling.
Today’s image
This is me starting to let go. A little. It seems like a pretty conventional aerial image. But of someplace you don’t recognize. Looks can be deceiving.
Sometime I may describe what it is.