An artists journey

Category: Technology

Ideas about the mechanics, techniques, and technology behind image making.

  • Obsessive Clicking Disorder*

    Obsessive Clicking Disorder*

    How many images do you click off of a scene? Why? Our wonderfully fast cameras have enabled this thing I have heard called “Obsessive Clicking Disorder”. When we see a scene that looks promising we can blast away at 5 or 10 or maybe 20 frames a second to “make sure” we get the shot.

    I claim that that is often self-defeating, even lazy.

    Machine gunning

    So we point our camera at the scene and machine gun it for 30 frames. We are afraid we might miss “the moment”. Machine gunning is a brute force technique.

    Think about the shooting metaphor. A rifle allows a skilled shooter to place a single clean hole right where he wants it. A machine gun sprays bullets all over the place in an uncontrolled way. The single rifle shot is elegant and controlled and disciplined. To me it is craftsmanship.

    Those of us shooting fairly static and predictable subjects can usually take the time to wait for the right moment and fire off just one or two or a few frames. And, of course, if you are taking long exposures you’re not going to be firing away at high speed. Less can be more.

    Bracketing

    Another time where lots of images are captured is bracketing. In certain situations this is completely appropriate. Our marvelous sensors have a great dynamic range, but sometimes scenes require more. Exposure bracketing might come to the rescue by allowing an HDR compression of the range.

    Do very many of your situations actually require this? I couldn’t put a percentage to my work. But I know it is only the occasional high contrast situation that forces me to use it. The extra work and the varied results of HDR processing make me try to avoid it where possible. And scenes with movement are often not good candidates.

    Be aware

    But what is the alternative to obsessive clicking? How can you get the shot of the fleeting moment?

    To me the answer is being aware and attuned to the action going on. If we train ourselves to anticipate the “decisive moment” and be ready for it, we can capture it and know we have it. A good DSLR is fast (10-20 mSec to trigger an image capture, maybe even faster if using electronic shutter). Compare that to machine gunning at 10 frames a second. That is one image every 100 mSec. But within the regular, unvarying 100 mSec ticks a person can move a few inches or blink. You are just hoping that the odds will work in your favor. And often they do.

    An alternative, though, is to focus on the moment, the gesture. You might be amazed at the ability you can learn to recognize and capture that peak time when the gesture and the eyes and everything is right. Triggering the shot then will usually get the scene you hoped for.

    Gesture

    The incredible Jay Maisel describes this as waiting for the gesture. That is his version of the decisive moment. When we get in the flow and are completely attuned to the subject we can usually anticipate when these great gestures will happen. Wait for it. If you are concentrating, you will have time to press the shutter and get it.

    “Such moments are fleeting, requiring more than fast autofocus and reflexes. It demands that the photographer be able to read a scene as it’s playing out. He or she had to understand that all moments evolve, having a beginning, middle, and end. With that understanding, the photographer can anticipate that peak moment where all the visual elements or light and shadow, line and shape, color and gesture culminate in a moment that can only be captured in a fraction of a second.” Ibarionex Perello

    I find this is a wonderful and rewarding skill to learn. It is precise and immersive. You become highly engaged in the scene and the action. You learn to grasp the whole gestalt while still triggering on that perfect instant. It is a great feeling.

    Have you experienced it? You know it’s coming. You are in the right place to view it. Almost, Wait for it. NOW! When you hit the shutter you know you have the shot. It’s a great feeling of accomplishment to know you captured exactly the gesture you were anticipating.

    There is a time

    Do I ever blast away at high speed? Well, actually no. I stopped doing that when I didn’t have any more family doing sports that I was shooting. I do use exposure bracketing at times. On occasion I even take exposure bracketed panoramas.

    I recognize that there are times when any of us will take lots of frames. I’m just trying to convince you that machine gunning is a sort of backup plan, not a primary strategy.

    As an example of where I would do it, I love taking images of reflections in water. This is a dynamic scene that never repeats. I may take a several frame sequence to capture variations of reflections so I can choose the one that works best for me. But by the argument I used before, this is not an attempt to capture a peak moment by brute force. I expect each frame to be an excellent image but hopefully one will speak to me as the best.

    Be disciplined

    At the root it is about being disciplined. Closing down our options and forcing ourselves to take one frame of the decisive moment is kind of like the exercise I recommended of going out with 1 lens. It requires us to practice and develop our skill and use our mental quickness rather than brute force.

    I believe mental discipline and the ability to make fast decisions is required for photography. Learning this skill will, I believe, help us make a higher percentages of images we are proud of.

    This is just my own value, but I have discovered that if I can help it, I really don’t want to spend the time editing through 500 shots only to throw 400 of them away. At some level it seems to me that I am shooting randomly and grasping at straws rather than being deliberate and disciplined about my work. Photography is an art and a craft. Training and experience and discipline will improve our art.

    Try it. Let me know who it goes after you practice a while.

    space

    *Yes, it is a pun on Obsessive Compulsive Disorder. I know that is a potentially debilitating disease that 1-3% of the population has. It is not something to make fun of and I am not doing that or denigrating anyone suffering from it. I am just using this well known phenomenon to make a point.

  • Behind the Curtain

    Behind the Curtain

    Pay no attention to the man behind the curtain” is one of the classic lines from movie history. It is brilliant and captures a universal truth.

    If you don’t remember, or if you’re young enough to never have seen The Wizard of Oz, Dorothy and her friends are terrified and fascinated by the projected image of an imposing wizard with his booming voice. But her dog Toto pulls a curtain aside and reveals an old man who is controlling things through levers and buttons. He tells them to pay no attention to the man behind the curtain to try to deflect attention from what is really happening.

    Once revealed, the magic is not intimidating anymore. This is very true in most things. Even the Wizard of Oz turns out to be a nice guy.

    Magic

    The famous science fiction writer Arthur C. Clarke said “Any sufficiently advanced technology is indistinguishable from magic.” This is also very true and we are effectively surrounded by magic all the time. For most of us, the internet is magic, making a phone call is magic, even getting in our car and driving it is magic. These and many others around us everyday are marvelously advanced technology products that few people really understand. We use them but don’t understand how they work.

    But everyone who uses a tool or product forms a mental model to help us understand how it works. Some of the models we make are wild hallucinations with no basis in fact. These incorrect models quickly break down when we venture into new or advanced territory. They no longer allow us to predict behavior, which is the purpose of the model.

    The way to counter this is to learn more accurate models of what is really happening. Learning the reality in effect lifts the curtain and lets us see how the thing really works.

    Maybe it is not as romantic and fanciful to learn the reality, but it lets us become more expert in the thing we are using. The magic becomes just technology that now serves us well.

    Photoshop

    I want to use Photoshop as today’s example of magic. I’m afraid that to many artists Photoshop appears to be magic. This is an invitation to get over that by starting to peak behind some of the curtains.

    I will not downplay it or dumb it down. That would not be treating you like an adult. Photoshop is very complicated. At first it seems like looking in the cockpit of a jet aircraft. I have been at it since about Photoshop 4 (it’s on version 21 now) and I have been fortunate to have the benefit of live and video instruction from some master teachers such as Ben Willmore, Dave Cross, and John Paul Caponigro. But every week I study it more and learn new abilities and ways of combining things.

    But there is a good side to all this complexity, too. All that capability to learn means all that capability that can be used creatively for your art. I rate Photoshop as one of the finest software products ever created, and I have used a lot and I developed software for many years.

    It is almost true that Photoshop is not magic. Content Aware Fill and Content Aware Move and a few other features may actually be magic. But for the most part it is just a collection of relatively simple tools that can be combined together to create artistic results.

    Demystify

    Demystifying is what happened with the curtain. It will happen for you with Photoshop if you burrow into it and get past the fear factor. You will eventually have a moment when the mists lift and you understand how people create with tools like this and how you can use the tools to realize your own vision. This is a moment of enlightenment. There is no right or wrong way.

    If you just try to memorize all the tools and settings and features you will go crazy. There are an unimaginable number of combinations. It is important to first learn the principles of how to work in it. I’m just going to discuss the Photoshop features that are most important to photographers.

    Basics

    I can’t teach you to be a Photoshop expert here, but maybe I can help point out some important concepts. There are basically 2 things you can do: transform pixels or blend and combine them.

    Layers

    One of the most important capabilities you will use is layers. Get very comfortable with them. A layer is just what it says. Think of it as a perfectly clear sheet of plastic. You create stacks of layers and each one can contain pixels or mathematical operations on pixels. A layer can be an image from your camera or things you have drawn or painted or many other things, including all or parts of other images. You can add or delete or rearrange layers at will. The image you see in the main window is the view looking down through all the layers. You can never see layers. You just see the pixels on the layers.

    Pixels on a layer can just hide ones below or they can be combined with pixels below using what are called blend modes. Blend modes can cause the pixels of a layer to lighten or darken or influence just the color or luminosity or contrast of pixels below.

    In addition, a layer can have a mask. The mask can block parts of the layer from view. A phrase you will hear often is “black conceals; white reveals”. The black areas of a mask prevent the pixels of this layer from being seen in the stack. This lets us be very precise in making changes to select parts.

    Tools

    Operating across all the layers and masks you have a large set of tools. These are like paint brushes or erasers or means to select certain areas to operate on. The tools let you manipulate the layers and masks to work some of the magic.

    While layers hold pixels, tools allow us to do things to the pixels. Pixels on any layer can be added or removed or colored or sharpened or blurred or moved around to almost any level. Same with masks, which are also just pixels but just function differently.

    Principles

    Focus on these concepts. They are some of the powerful principles that make Photoshop such a marvelous tool for manipulating pixels. When you get comfortable with these basic things you will be surprised how much you can do in Photoshop and how simple it starts to seem.

    So the reality is that Photoshop is “just” a large collection of fairly simple tools. The beauty of this is that these tools can be used and combined in near infinite ways to modify or create digital art. Each user has complete ability to express his vision without being constrained by the tools to look all the same.

    There is no lack of training available in books or on the internet. Look around and find some that work for you. I recommend Ben Willmore and Dave Cross as excellent instructors to start with. They can present powerful concepts simply and make all this wondrous capability accessible to you. Buying some courses on CreativeLive is one way to get their training.

    Living without magic

    The adult world has less magic than you had when you were a kid. A side effect of growing up is there is less magic in your world. In a sense this is good. The tools we use to create our art should be just tools. No matter how powerful they are, they are just things to be wielded in our creative process.

    Save the magic for your creative vision and spirit of adventure. Keep a sense of wonder as you go through the world. You are surrounded my magic. Don’t make it less important by viewing your tools as part of the magic.

    What you see and perceive and create is the magic.

  • Tools

    Tools

    Man is a tool maker. Tools are used in most activities in our life to extend our performance or help us get our tasks done faster, easier, and more accurately. The same is true in most of our art. Some people say that it is our tool making nature that allowed us to become the dominant species.

    A tool using artist

    I’m an artist. Specifically one who works with images originating as photographs. A camera is a tool I use. So is a computer. So is a printer. These tools do not create my art. I use them as part of my creative process.

    Yes, the tools allow me to create things I could not do otherwise. That just means they are good tools. My Jeep allows me to go places I would rather not have to walk, especially carrying my gear. That does not mean the Jeep creates my art. I know a sculptor who now prints a lot of pieces on a 3D printer. Does that make them no longer art?

    I believe in using tools to make my life better and to take my creativity further. Indeed some images don’t really start coming to life until I am manipulating them in Photoshop. As I try things and apply ideas and tools the essence of the image may start revealing itself to me. Note, though, that I – the artist- decide how the image should develop. I don’t sit back and watch Photoshop create it for me.

    Limits of tools

    There are probably some sharp Adobe computer scientists working on that right now., Maybe someday you will be able to point your phone at a scene and a “perfectly” composed and processed image will appear instantly in your social media feed. I hope for all of our sake that they decide that even though they could, they won’t. (Note: it came faster than I anticipated. Adobe announced many “AI”-based tools at Adobe MAX 2020. Now anyone can do almost anything to an image without know how they did it. Too bad.)

    Tools should be used as force multipliers. Not a crutch to let people with no skills seem to create something. That’s like going to DisneyWorld and believing you went on a pirate adventure. It is a manufactured experience that you did not contribute to. If you are over the age of 5 you know deep down inside it is fake.

    At the risk of being unpopular and sounding like a Luddite I will say I do not believe an image created entirely by a computer without an artist is art. It is just software combining patterns it has been trained with and throwing is a little random variability. Maybe this could be said of some artists, too. Let me just add that I spent an entire career working in advanced computer science, including artificial intelligence. So it’s not like I just hate technology.

    Digital fits my personality

    I am ADD enough that I don’t like there to be much lag between seeing something interesting and capturing it. It would be hard for me to work in a world of making multiple sketches of a scene to work out the best composition and staging, then spending weeks laying down the image slowly in layers with dry times between. All in order to create one work. I would abandon it after the first couple of sketches and be off to another idea.

    Photography is much more immediate and rewarding for me. See a scene. Click. Nice, but maybe move a little to the right. Click. Better. Maybe raise the camera a little higher. Click. Almost there, maybe reduce the depth of field. Wait for the right moment. Click. Good! Now I have a good starting point to work with on the computer to create a final image.

    In the computer I use a fairly disciplined non-destructive workflow. That just means never commit to something that can’t be undone. This does not slow things down and it actually makes it easier to get in a creative flow. That is because whenever I hit a dead end or even just decide I’m not liking the direction things are going, I can back up to any point I want and modify what I’ve done or even throw large “experiments” out and take a whole different path. The tools let my creativity flow naturally.

    This ability to freely experiment and take risks is wonderfully empowering. I even sometimes create several versions of an image. It is an embarrassment of riches to be faced with a hard choice of which one I think works best. The ability to be spontaneous and free is very important to my creativity.

    An artist

    I create art. My camera or my other tools do not create the art, I do. The fact that I start from a photograph should not matter at all. Some people think something is not art unless the artist had a long and difficult process from training through making an image. How myopic and judgmental.

    It had been said that an artist has to suffer. This is true, but you hear the statement from critics more than artists. Critics think they can analyze the process the artist went through to determine the worth of the art. Real artists know that art is suffering and what we learn and the feelings and vision we develop in the process guide our outcome. Art can be a cathartic expression of a deep experience, but that is not required.

    But this “suffering” is very personal and internal, at least for me. It may be the result of decades of failures to realize our vision. A suffering born of frustration that drives a continual renewal and a reach for what we feel but can’t quite express.

    It has almost nothing to do with a camera. That is just a tool, part of the technology used in creating art.

    Any tool

    When someone picks up a tool to create something as art, they become an artist. It doesn’t really matter if it is a brush, a pencil, a welder, … or a camera. What matters is what you do with it. Is something better and more worthwhile because it is carved from marble? Is it better if it is oil applied to canvas? Careful. These are dangerous judgments.

    The art I create is not because I’m a photographer. Photography is a medium that works very well for me. It fits my personality. I use it to create my art.

    I look at the creative process different from an oil painter or sculptor or author or graffiti painter. That is good. Artists are not supposed to be all alike. They should be as unique and individual as possible. That extends to the medium and process and tools, too.

    So, I’m an artist. I use a camera to capture pixels that become my art. I’m proud of it. I like what I create and it works for me. I’m very thankful for the tools I have. They help me create, they do not define me.

  • The Problem of Mega Pixels

    The Problem of Mega Pixels

    I love the capabilities of modern digital cameras, especially the wonderful sensors and great lenses available. But nothing is free, and I’m not just talking about the price of the gear. Having too many mega pixels can cause problems you may not anticipate.

    Resolution is wonderful

    I love extreme resolution. I’m not a fanatic about it, but I really appreciate it. I have not gone to 100+ MPixel sensors yet and I don’t normally do very large panoramas. Still, I get a thrill when I zoom in to 1-to-1 and see the great detail that is there. Then when I sharpen or contrast it more and the detail pops – wow!

    Having large resolution allows me to create large prints. It is a necessary thing since I do this for a living. It is also something I really like to do. I don’t think an image is complete until it is printed. For me, a print is the physical expression of the image.

    All things being equal, which they seldom are, higher resolution usually leads to sharper images. I love certain images to be “crunchy” sharp with great detail. It is part of my values that I can’t get away from.

    Also, larger files allow for more cropping freedom. I try not to rely on this. It is much better to compose the image the way I want it at capture time. But sometimes it cannot be avoided. Maybe the image works better in a square format, or maybe I’m only carrying a lens that goes to 70mm and I want to shoot something I can’t get close enough to. In that case I have to “zoom” in post processing by cropping the image.

    Or maybe I realize later that the real interest is in a smaller part of the frame. I have to crop the image heavily to salvage it. It’s not good practice, but I admit to doing it on occasion.

    For me, a great print from a well executed, high resolution file is a joy.

    Resolution is a pain

    On the other hand, high resolution can be a pain. It increases the cost and time of all the downstream stages.

    Every time I press the shutter it drops around 60 MBytes on my memory card. That is just the raw capture. It requires CFExpress or XQD cards to keep up. They are very expensive.

    As long as I can process the image in Lightroom the size stays around this, but when I step into Photoshop each image balloons to several hundred mega bytes. And that is even without adding a bunch of layers.

    Did you know that a Photoshop psd file (the native Photoshop format) cannot exceed 2 GBytes? Or that a tiff file cannot exceed 4 GBytes? I have found this out the hard way. Some of my images now have to be stored as psb files, the large file format version of Photoshop’s data.

    Processing and editing time goes up with pixels. I use a powerful computer with 64G RAM and very fast Thunderbolt3 disks, but it can take seconds to do a simple stroke when I am masking or burning or dodging. I have seen multi GByte files containing one or more embedded smart objects take 2 minutes just to save to disk.

    And you have to get to know disks in multiples of Terabytes. If you have a disciplined backup strategy, something I am fanatical about, then there are layers and layers of them.

    I have bought in to the need of powerful and expensive equipment for editing and storing my images. The biggest problem, though, is the slow editing speed. This interrupts the flow of my mental process. I don’t like waiting on the computer.

    Technique

    One of the unfortunate truths they seldom tell you when you are looking at a shiny new high resolution camera is that it is harder to take good pictures with it. This is partially because of the geometries you are dealing with.

    A full frame sensor, by convention, is 36 x 24 mm. My Nikon Z7 places 8256 x 5504 pixels in this space. That makes each pixel site 0.004 mm square. That is 4 microns from the center of one pixel to the center of the next. If you do not work in the world of integrated circuits or advanced physics you may have trouble conceiving these sizes. We do not directly encounter these dimensions in the real world.

    As an example, human hair ranges from 17 to 180 microns in diameter. Therefore the thinnest strand of hair you can possibly find would cover over 4 of these pixels. An average sized hair, around 50 microns in diameter, would cover a strip of at least 12 pixels wide across the sensor.

    A fun fact, but so what? The so what is that with each pixel being so small the problems of focusing and holding the camera steady are greatly compounded. Focus is critical and you almost have to rely on the very sophisticated focus system in your camera. Especially if it is contrast detection – meaning that it is searching for the best contrast, hence sharpest focus, measured directly on the sensor pixels.

    And for the sharpest results, don’t even think of taking a picture without using a good tripod. I don’t know how steady you think you can hold something, but consider that for optimum sharpness the camera cannot move or shake as much as 0.004 mm while the shutter is open. I can’t do that, especially after coffee.

    You need new lenses

    Another sad truth is that to realize the full benefit of your high resolution sensor you need lenses designed to match it. Current lenses achieve resolutions significantly better than was the norm a few years ago.

    The requirements for lenses for these new sensors greatly exceed the standard required for film or, say 6 – 10 MPixel cameras from just a few years ago. I have tried older lenses on my Z7. The results might be usable for some things, but nowhere up to the quality of something like a Z 24-70 f/2.8 designed specifically for the Z series.

    So another cost and problem of trying to achieve very high resolution is that you need to use lenses that will achieve the quality you are seeking.

    Why have lots of Mega Pixels?

    With all those problems, why should you want to shoot high pixel images? Maybe you don’t. That is what I am leading to here.

    Your gear should be chosen based on your intended use. These days many people will only post images on social media or put together a slide show of a trip or event. If they print at all it will probably be 8.5×11 inches (about A4 for you in the rest of the world). Quite honestly, a good 6 MPixel camera is all you would need for any of these things. Almost any mobile phone is great, except for the lack of lens choices.

    I have images from a 6 MPixel camera in my portfolio.They are good files and the quality of the pixels is good. I just would not try to print them very large.

    About the only thing that requires huge files is making large prints. This is a world I live in, but if you don’t then why bring these other problems on yourself? A good 12-16 MPixel camera is probably more than adequate for most people. They are smaller and lighter and cheaper. It is easier to take good pictures with them, it is easier to process them if you want to, and they require far less disk space. You can probably keep most of the images you want in online storage.

    But human nature being what it is, we can’t discount the lust factor. Pixel lust. Just like I know people who do some woodworking and have a workshop outfitted with an array of near commercial quality equipment. An expensive overkill, but if they have the space and money to burn, why not? You might need it someday.

    If you want to be logical and save some money and time, resist the lust for lots of mega pixels. You won’t need them.

    Its an OK problem to have

    Some of us are convinced we need them. Some of us just want the biggest and best. Many are just caught up in the hype of shiny new products.

    If you are going to have a high mega pixel camera, be aware going in of the costs and problems. But if you “need” it, go for it! The results are marvelous if you use the tools well.

    I love the results I get so much that I forget about the size and processing problems. I love the results so much that I gladly learn the required techniques to achieve them. They make all of my images better.

    Cameras and gear have advanced to the point where many of us cannot achieve the maximum they are capable of. But that is an astounding problem to have. What an embarrassment of riches! If we are the weak link in the process, we can learn and improve. We get better and our results get better.

    It’s a great time to be a photographer.

    What have your experiences been with high resolution photography? Let me know!

  • What Is Color?

    What Is Color?

    This is a fascinating question to me. Most of us do not stop to even ask the question, but it strongly influences much of what we do as photographers. So what is color? Is it the wavelengths of electromagnetic radiation? Is it just a property of the way surfaces reflect light? Or is it simply the response of our eyes to the impinging radiation? Or is it something more subjective?

    Technical Details

    Let me hurry through the technical details. Apparently few people care about actual technology.

    Electromagnetic radiation is the way signals propagate through space. It is the mechanism of everything from radio through X-rays and gamma rays, including what we know of as the visible spectrum. For the really hard core, what we consider “light” is radiation in the range of 380 nm through 760 nm. This chart does a good job of visualizing this.

    The rods and cones in our eyes are sensitive to these wavelengths of radiation that we call light. This provides the sensation of light and color that we perceive. Our window on the world is based on these hidden gems.

    I go into this detail to make the point that light is not a “thing”. It is simply our response to a small range of electromagnetic waves. This is significant because much of what you will read about light in art is very “fluffy”. It supposedly has hidden meanings and deep psychological responses. Maybe it does. But don’t forget that it is basically a simple sensory perception. We each respond to color mostly the same, but a little differently. We are human, not a calibrated scientific instrument.

    Perception

    These rods and cones give us incredible perception of color and light. The very best digital sensors made cannot see the range of lightness values the human eye can resolve. The very best digital sensor cannot distinguish the range of colors the human eye can sense.

    Digital images are represented as a grid of pixels. Each pixel contains 3 pieces of data, values for red, green, and blue. A very good sensor, mapped into a wide color space like ProPhotoRGB, can use 16 bits for each of these values. That gives 65535 steps for each color. This is only an approximation to what our eyes can do.

    Because our eyes are so much better then the sensors, we sometimes have to exaggerate the image data we are working with in order to simulate what we remember seeing. Basically, we often have to trick the eye into believing there is more data there. That is because the eye can perceive more than what we can capture. It is also because the sensor is completely objective. It does not know what we feel when we see the image.

    Objective or Subjective?

    Color has to be objective. It also has to be subjective. Confusing? Yes, but most of the talk about color is.

    I’m a professional print maker. As such, my work has to be reproducible. My computer is well corrected to ensure that the colors I see when I am editing are reasonably close to the “actual” colors of the original subject. Through a little more magic, my prints use color profiles for my printer/ink/paper type to make sure that what I print is as close as possible to what I saw on my computer.

    This is objective use of color. It has known, fixed values and it can be reproduced over and over again. It may suck some of the life and spontaneity out of the process, but it is necessary to produce professional results.

    Subjectively, though, things get interesting. Who says that color has to stay just like the “real” world it was taken from. As an artist, I am free to do anything I want to create a result I want. If I want a world of purple bananas and red oceans that is a valid choice for me. No one can say that is not right because the real world did not look like that. So to an artist, color is a choice, not a limitation or a fixed property.

    Our incredible post-production tools allow amazing enhancement of – or damage to – our images.

    Interpretation

    Now, to get real, my world does not usually include purple bananas. But there is a big overlay between the objective and subjective worlds. Images that come out of the camera as RAW files are flat and dull and lifeless. They contain all of the data the sensor recorded, but not what I remember. I work many of my images to create the impression of color that struck me at the time I took the picture.

    I would call this interpretation. I am selectively enhancing or changing the colors to recreate the impression I saw (or wanted to see). A color purist might see this as wrong, since I am changing the tonal structure of the image to reduce or exaggerate colors or contrasts. I am not a purist.

    There is an irony here that is not lost on me – my systems are set up to deal with color very accurately, but then I sometimes alter the color drastically. What can I say? It’s art, not engineering.

    Symbolism

    The discussion would not be complete without touching on the mystical area of color symbolism. People can get worked up over this: no, that can’t be red because that would mean anger; no that can’t be white because that means death, etc. Some of these considerations are reasonable for some applications. If you’re an advertiser, you want to avoid chasing customers away.

    But is color symbolism a real thing? Yes… but. A lot of it is cultural. And opinion. Colors seem to have different significance in different parts of the world. One representation of this is the Lüscher color test. It attemped to codify the symbolism of colors, at least to the western eye. Given that it varies for different people, it does not seem that the symbolism is a significant tool to use when creating art.

    A small example of cultural differences: in the western world that I’m familiar with, financial reports mark upward trends in green and downward ones in red. In China, Japan, South Korea and Taiwan they are reversed. That is, red marks an uptrend and green marks a downtrend. A very simple thing but it can lead to a lot of confusion if you go “out of culture”. I am trained, in this context, to perceive green as positive and red as negative.

    Emotion

    Color does touch us on an emotional level. Not everyone reacts the same, but there are patterns and generalities.

    It is known that certain colors produce rather similar reactions in people. Blues tend to be calming. Reds tend to increase energy. Yellow tends to cheer people up. So if I was creating an image where I wanted to create a calming mood, I would use a palate of blue and green. If I wanted to be bold and attention getting I would selects strong red and orange hues. This is not relying on the symbolism of colors, as far as meaning, but on general reactions across populations.

    Like smell, color invokes a response in people. It is another tool that artists need to be familiar with and be able to use to their advantage. It can require a lifetime of study and practice.

    What is color?

    Coming back to the original question. Can we say what color is?

    Not satisfactorily in a short blog. Color is electromagnetic radiation in a certain range. It is definite ranges of data represented by red, green, and blue values (in photography). Color is a property that invokes an emotional and/or a cultural response. It is so subtle and well measured by the human eye that we cannot yet capture it precisely in imaging or print all the eye can see.

    In short, color is part of the magic we live with all the time and that we artists work with in various ways to create our art. Understanding the technology does not really help us understand “color”. Neither does treating it as a mystical spell. It is this wonderful stuff we perceive because we are human.

    Even if I spend hours agonizing over mapping color tones and micro-adjustments of hue or saturation, that does not mean you have to know that in order to appreciate the image.

    Enjoy! Don’t over-think it!