An artists journey

Category: Photography

  • Permission to Be an  Artist

    Permission to Be an Artist

    There is only one thing stopping us from being an artist. We need to give ourselves permission to call ourself an artist. No one else has the authority to do it.

    Who regulates “art”?

    Who regulates art? Maybe that seems like a silly question, but many of us are hesitant to call ourselves an artist because we have not been officially designated one by some standards board. We haven’t received our certificate.

    I don’t know if it is good or bad, but that standards board does not exist. The certificate does not exist, and if it did, it would be meaningless.

    Many people and organizations want us to think they are the keepers of the purity of the arts. But they only have authority as far as they can convince other people they have it.

    The gatekeepers, whether they are large galleries, or internet influencers, or art schools, or even your local camera club, have no authority to control what is art and who gets to do it.

    Stylish airport lighting©Ed Schlotzhauer

    Who is keeping you from being an artist?

    I believe many of us are afraid to consider ourselves an artist for fear that someone will come and say no, we are not qualified. We are afraid we would be publicly humiliated and denounced as not good enough. We did not pass the qualifications. By calling ourselves an artist, we might fear we are elevating ourself to a higher plateau.

    Well, we are. But that is a good thing.

    This is art, not brain surgery. We do not have to go to school for 12 years then do years of apprenticeship before going before a review board to grant us a license. I’m glad they train doctors like that, but it is not a good model for artists.

    The best definition I can remember of art is that anything done as art, is art. So, if you intended that image to be art rather than just a selfie or record shot, then it is art. No one can say it is not.

    That no way says that if you intended it to be art then it is great art. Its quality depends on many factors, including your skill and maturity. We learn and improve all our life.

    Transportation modes©Ed Schlotzhauer

    Photographer or artist?

    So, when someone asks you what you do, what is your answer? Are you an artist, or a photographer, or do you respond with something vague like, “oh, I like to take pictures”? How you answer and view yourself is your business. But what is keeping you from considering yourself an artist?

    I recognize that if we announce ourselves as an artist, we are claiming greater mastery. We present our work and ourselves in a different light. In a different way. Those of us who are introverts get nervous about that. We do not seek attention,

    The reality, as I see it, is that it is not about ego or skill level. If we believe we are doing art, we should confidently assert to the world around us that we are artists.

    A mindful view of fall colors near me©Ed Schlotzhauer

    Prove it

    Some people are born salesmen. They try to talk the talk without learning how to walk the walk. I do not think that is the case for you who read this. You understand that you must prove what you can do, who you are as an artist. And that is what we do with every image we show the world. It is just as important, if not more important, to prove it to ourselves.

    How do we do that?

    John Paul Caponigro said “Singular images prove your craft. A body of work proves your artistry.” I think there is wisdom in that.

    When you go through your catalog critically, do you find images you would show anyone, anywhere without fear of ridicule? If you find a few, great. You are learning the craft and starting to produce interesting work.

    Have you, or can you, put together one or more projects around a theme? A good project would have 10-20 excellent images showing cohesiveness and consistency. This demonstrates your ability to create a body of work.

    A single great image may be luck. A good body of work proves you can repeat it. That you are can create regularly and to a consistently high level of quality.

    This is certainly not the only way to prove your mastery, but it is a good way. Give it a try and you might surprise yourself.

    If you have proved to yourself that you are an artist, do not be afraid to take the label for yourself. Say it proudly. You have given yourself permission. You are the only one who matters.

  • Shoot It Now

    Shoot It Now

    Shoot it now. If you see it and like it, shoot it. It may not be the same later. This moment is the most control you have.

    Conditions change

    The world about us is in constant motion and change. The light, the weather, what people are doing, how things are arranged, even our attitude. Things are different all the time. We must give ourselves permission to take advantage of what we find when it is there and right.

    It is too easy to say: “that’s nice. I will plan to come back and shoot that scene when I have time.” But we’re not in control of events. When it is convenient for us, everything else may be wrong. My experience is, it likely will be so different that we will lose interest in it.

    Or have you found conditions to change quickly, but you were able to take advantage of it? Maybe you were at a location you like, trying to make a good landscape. Except conditions were not helpful. Perhaps it was cloudy and rainy, and the mood was not what you hoped for. But you stayed there seeing what you could do, and, for a moment, the clouds broke. A golden sunbeam poured through and spotlighted the subject you wanted. It was magic.

    The whole look and feel of the scene changed in a blink. And then it was gone in seconds. You had to shoot it right then, in those few seconds when conditions were optimum.

    When we find a subject we like in conditions we like, we better shoot it right then. It may never be the same.

    40,000 ft sunset©Ed Schlotzhauer

    Nothing is permanent

    When something has been there for a long time, it is easy to take the attitude that it will be there forever, so we can shoot it at our leisure or when conditions are spectacular.

    Maybe. But maybe not. We do not control circumstances and other people’s decisions.

    This image at the top of this article of the car on a roof is an example. I shot it at various angles and conditions for years. It was always there as an exercise to work on. Until one day it was gone. I didn’t pass by the location for a couple of days and next time, the car was no longer there. I can never shoot it again. All the future shots I had envisioned for finding certain weather or light are useless now. I have to be content with the ones I have, that I took the time and effort to shoot when I had the chance.

    In the same way, that interesting railroad track fragment in the next picture was evocative to me and a metaphor for several ideas. But it does not exist anymore. It was removed

    Another example, at the other extreme, last week we had a heavy rain – rare here. I walked a new trail the next day and there were a couple of places where dirt had washed across the path, making interesting patterns. That is something that interests me, so I shot a couple of frames and went on, intending to come back and work it some more after I thought about it. I only walked down, maybe, a half mile and came back, and a city worker was sweeping the path. Gone.

    Shoot it now.

    Derail track to nowhere.©Ed Schlotzhauer

    Now is the moment

    A good picture is a dance of many conditions. If everything comes together ideally, we have a much better opportunity to get an image we want.

    Likewise, when we have a mindful attitude and are open to seeing things, we often encounter things we did not deliberately go looking for. And when the conditions and our observation come together at the right time and place, we discover magic.

    But those magical moments are transitory. Light changes, people move, trees are cut down, even building are torn down. Floods change things. Forest fires alter the landscape. Have you ever gone back to a spot you really liked after a couple of years and found it a condo development now?

    Familiar subject at an optimum time.©Ed Schlotzhauer

    Gone forever

    It’s like in a conversation where you had something important to say, but as you were waiting for the right opportunity, the direction changes and it would no longer be relevant. The opportunity was there, but you didn’t take it and now it is gone forever.

    One of my heroes, Jay Maisel, said “Always shoot it now. It won’t be the same when you go back.” I have found this to be true too often.

    What if you break open a river rock?©Ed Schlotzhauer

    To be honest, I am a mindful explorer. I follow some of Jay’s other advice to “go out empty”. That is, I usually do not have specific shots in mind. Instead, I am mindful of interesting things I encounter as I wander. This may not be your style. I understand. Photography, like all art, is intensely personal.

    But for me these days, I try to shoot it now. If possible and it’s not too disruptive, I stop to shoot it when I see something I feel is worthwhile. Apologizing for being late feels better than missing the shot. I have a lot of regrets of shots I didn’t stop to take when I had the chance.

    That realization of the possible fleeting nature of our subjects drives me to act outside my comfort zone. My “what if” is engaged all the time.

  • Photography Isn’t Creative

    Photography Isn’t Creative

    Photography isn’t creative. I know, those are fighting words. Please put down the pitch forks for a few minutes and let me explain the distinction I see.

    A medium

    Photography is a medium, not something magic. Merriam Webster defines the aspect of “medium” I am referring to as “A means of effecting or conveying something; a mode of artistic expression or communication”.

    I know artists who express their art by taking pictures, some who put paint of a canvas, some who sculpt, others who make fabric creations, some who write or create music or make videos. I have known some who build art from scrap metal, even some who cut out bits of paper and create designs on a wall with them, and one or two who dance. These are just some I know personally.

    These artists all use a different medium for their creation. The medium sets parameters about what the resultant creation is: large, small, heavy, light, 2 dimensional, 3 dimensional, persistent or transient, etc. But the medium does not create the art. It is the mode through which the art is expressed

    Going around in circles©Ed Schlotzhauer

    Cameras don’t create

    A camera is a tool of the photographer. Some people think photography is not art because you just point a camera at something and press the button and capture it. When you do this, you usually get pictures that look like you just pointed the camera at something and pushed the button. No life. No excitement. Not that much interest. A record of something, not art.

    Luckily we have not gotten to the point that AI-equipped cameras try to make art all by themselves. It is still up to the photographer as artist to make the creative decisions.

    These decisions are what shape most of the outcome.

    Skill

    Photography is a medium and a technology. As such, it has limits on what it can do. Some things can be done very well and some things are difficult or impossible. For instance, it is difficult to create 3D images photographically. Not impossible, but difficult.

    Amazing things can be done by a craftsman wielding their tools expertly. As a photographic artist, we learn to think photographically, to internalize how to use the technology to create what we visualize. How to use our tools.

    But what I am describing is a process of an artist using tools to create art. The tool does not create the art. It helps express the artist’s will.

    A general flow for photography is establishing a concept, visualizing the intended result, capturing the image, and refining it on the computer. Which of those stages allow creativity?

    Trick question. All of them.

    Silhouetted tree against glass skyscraper©Ed Schlotzhauer

    People create

    A paintbrush does not create a great work of art. A chisel does not produce an amazing sculpture. And a camera does not produce an amazing, creative photograph.

    It is the artist using the tool that receives the credit, because it is his creative vision that applies the tools skillfully to achieve his intent. Every artist or craftsman I know appreciates excellent tools and likes to use the best he can afford. The quality and precision of great tools makes the creative process more of a joy when you know how to use them well.

    Same with photography. All the photographers I know love to talk about their tools. They long to have the highest quality cameras and lenses, the best computer and monitor. But they also recognize that these things are only tools. Good tools might make their work a little easier, but it doesn’t change their art.

    But the tool does not do the creative work. Photographic technology is a medium. If we are using a camera we must understand the strengths and weaknesses of the medium. As creatives, we must know how to use the medium to achieve our goals. That is very different from just taking a picture.

    Zig-zag shadow©Ed Schlotzhauer

    The medium isn’t the art

    So the medium is the channel we use to create or deliver our art. Nothing more. It is a “means of effecting or conveying something.” What we convey is our artistic vision. How we use the properties of the medium is part of the creative process.

    The way we express our vision may be different in a painting versus a photograph. We may have to choose the correct medium to achieve certain outcomes. You would have a challenge to express your music as a painting, for instance. Or maybe that would inspire you to push the medium of painting in new directions.

    Note: AI isn’t people

    An elephant in the room in conversations about art and creativity is AI. Let me go on record as saying, in my opinion, AI does not and cannot create art. It can make nice pictures that are very useful for advertising and utilitarian use. But it can never create, because computers can’t think, or feel, or appreciate art.

    AI models are trained using data from existing work. This is a major ethical question being debated, but not the issue here.

    Everything the model “knows” is work that has been done in the past. It will not be inspired to create something new. Inspiration requires a consciousness. Only humans are able to do that.

    AI can be useful as a helper, just not as a creator.

    Fall trees via intentional camera movement©Ed Schlotzhauer

    Photographic art

    Despite being maligned and excluded from the ‘inner circle” of fine art by established interests, photography continues to make inroads as a recognized art medium. Photographic artists continually push the limits of the medium and use those limits to inspire their creativity. Much of the creative discovery is at the limits of what can be done.

    Photography is just a medium. As that, it is not creative in itself. But artists can product creative works using it. The medium influences the art. The art uses the medium.

    Postscript

    As I write this, it is the day of the 50th anniversary of the release of the movie Jaws. The story behind it is fascinating. I would like to share a few highlights I have found that are relevant to today’s topic.

    Jaws was conceived as a low budget horror movie. It was given to an almost unknown director named Stephen Spielberg. But 2 unanticipated things happened that set it apart and allowed it to become one of the iconic movies of history.

    First, Spielberg collaborated successfully with a relatively unknown music writer, Jon Williams. Many say half the impact of the movie was the famous theme song.

    But of even more interest to me is that a huge factor in what the final product became was that the mechanical shark didn’t work. It was cheaply made. No one had thought to test it in salt water. Because it didn’t work reliably and he felt it looked pretty dumb, Spielberg showed it a lot less than they originally planned. Surprisingly, this resulted in greater drama and made the shark more menacing. Overall, the movie was a great success, partly because of a balky mechanical shark.

    A great artist, creatively adapting to the limitations of his medium and budget, unexpectedly created something wonderful. Something that is still recognized as great 50 years later. Creative problem solving. That is inspiring.

  • Ethics of Editing

    Ethics of Editing

    I thought this question was completely discussed and laid to rest. But just in the last week I have seen 3 posts questioning the ethics of editing images. Not really saying it is wrong, just questioning it in general.

    Let me give you my conclusion so you can stop reading if you disagree: the question is wrong. It is not an ethical issue for art.

    Are photographs special?

    Because of its nature of recording the scene in front of the camera, some people still assume that photography is some kind of “pure” imaging form. That is, that what you see is reality. It is not and never has been.

    You would never make that assumption of a painting. It is clear to everyone that it is a constructed image. Even if it was painted as “plein air”, the artist would leave out things that distract and freely put in things that “should” be there.

    Just because the sensor (or film) images everything in the field of view of the lens does not certify that the resulting image is “truth”. And speaking of the field of view, changing it is a valid and common way to change the story you are telling. Zooming in on a small part or moving to the side a little may completely alter the message of the image. Is that ethical?

    Giant flamingos, in Colorado.©Ed Schlotzhauer

    Modifying darkroom prints

    Prints were routinely modified even from the days of film and darkroom printing. Filters made serious modification to tonal renderings in the captured negatives. Negatives were spotted to remove dust (or distractions). Dodging and burning further altered the tonality of the original scene.

    If you are familiar with Photoshop, you know that one of the layer blend modes is Screen. Do you know where this name came from? A way of compositing film images was to project 2 images together onto a screen, then re-photograph the resulting combined image.

    Photographers are resourceful. They find a way to make the image they need or want to make. Even if the result departs from the original.

    Modifying digital images

    But it is so much easier to alter digital images. Does that somehow make it unethical to do it?

    We have wonderful technology in our computers and image processing software. But would we be better artists if we printed our images “straight” – unmodified in any way?

    No, we would not. Digital sensors are amazing, but the straight output of a RAW file is bland, low contrast, probably with a bad color cast, and it has dust spots and distractions. You could never sell an image like this, and it would be foolish to even show it to viewers in this state. Other than to make a point about how important correction is.

    Even black & white prints are an advanced modification of color images. It is no longer a throwback to simpler and more pure times.

    We are expected to correct the color and contrast, to remove spots and distractions, to alter the lighting and tonality to make it more pleasing. You could never win a contest or be admitted to a gallery without doing at least those steps.

    Beyond that, pixels can be processed and combined much more freely than film images ever could. To say that it is wrong to do that with digital images is like saying that writing should only use the grammar and vocabulary of 19th Century English, because it was more pure.

    Antique narrow gauge steam locomotive snowplow©Ed Schlotzhauer

    Why do it?

    Is it too simple to say, “because we can”? Simple but true. We can. Pixels are raw material. They can be modified or combined or stretched or colored at our will. The same way that a painter can use any colors or put any brush strokes down on his canvas.

    What we choose to do depends on the image. Sometimes we compose the “final” shot almost entirely in camera. We recognize what we want to do, and we can make it happen in the field. These images still need a lot of work to bring out the quality we want, but the result may be very close to the scene as shot.

    But sometimes I go out shooting what I call “raw material”. These images are deliberately not intended to be a finished image by itself. They become parts blended or composited together with other parts to form a final image concept. Is that valid? Is it ethical? To me, completely.

    Terra Incognita©Ed Schlotzhauer

    When not to do it

    There are times that images should be labeled as “truth”. If you are representing the work as photojournalism or documentary, it should relatively unmodified. Relatively in the sense that it may be cropped or spotted or exposure balanced. Things like that that do not seriously alter the result that is presented to the viewer.

    Even so, there are the issues of point of view and field of view. I discussed field of view. For journalism what the photographer chooses not to show may completely change the ‘truth” of an image. And anyone, even a seasoned journalist, has a point of view they bring to the shoot. That POV determines how they represent the scenes, what to feature, how to frame it, etc.

    So, we must accept that what we see is the truth from their point of view.

    Kentucky Coal Miner©Ed Schlotzhauer

    Ethics?

    One of the articles I read recently asks “how much we can ethically alter a photograph?” My response is that only photojournalists and documentary photographers should be expected to “tell the truth”. Other than that, there are no ethics involved. The concept does not even apply to art.

    All other photographers are creating something artificial. The resulting image is a creative work of fiction. Trying to say that there is some artificial ethical limit on what they do is like saying all writers must only tell the absolute factual truth. I hope not. I like reading fiction.

    There are many reasons for creating images. A few uses of them should maintain a semblance of truth. Most do not have any link to truth.

    My images are only truth in the sense that I created them (no AI involved), they are my product, and they represent what I felt or believed at the moment. Any ethical questions are within my mind and based solely on my values. If anyone else raises an ethical concern about my work, I thank them for being interested, I might want to find out their concerns, but I would tell them to apply their ethical anxieties to their own work.

    Of all the things there might be to worry about in the world, the ethics of altering my images is not one of them.

    The real ethical dilemma

    There is a serious ethical issue that needs a lot more discussion. That is AI generated work and creating images that deliberately lie about events. But I am out of room here.

  • Know Your Masks

    Know Your Masks

    We all put on masks (not Covid ones, thankfully) all the time. Our masks make us look better to other people. But I’m not talking about our social interactions. We are image makers, so we also use masks in our editing tools to make our images look better. Both Photoshop and Lightroom have masks, but they are very different. Understanding the differences helps us better understand our craft.

    What are they

    In their simplest form, masks limit the extend of the edits we make to an image. All of our editing software lets us make global adjustments to an image, like increasing or decreasing the overall exposure. Most of our editors also allow us to restrict edits to selected parts of the image by masking.

    You know the situation. After we get the overall look of an image balanced the way we like we often have to “drill in” and work on smaller parts. For instance, maybe a part needs to be brightened to make it stand out the way we want or darkened to call less attention to itself. No matter what your software calls it, masks are used for this.

    But how we do it and how they work on the image can vary greatly.

    Old rusty International Truck. I finally got it's portrait.©Ed Schlotzhauer

    A mask

    In the general sense, a mask allows us to isolate part of an image so that we can make selective edits.

    Without masks all of our edits would be global. That is, what we do would affect the entire image. To selectively modify only parts of the image, though, we need the ability to restrict the area to be edited. In a sense, a mask is kind of like a stencil that keeps us from painting outside of an area.

    For photography, the concept of masks comes from the darkroom. In the traditional darkroom, printers used bits of paper or sheets with shapes cut out to hold light back from selected areas or to add light to selected areas during exposure of a print. This was called dodging and burning. It required a lot of planning, and it was a very tedious and labor-intensive process. One mistake and hours of work could be ruined. I personally am very glad we do not do that now.

    Lightroom vs Photoshop

    I’m going to use Lightroom Classic (which I will just call “Lightroom”) and Photoshop as my examples. They are what I know, and I think they are the most commonly used editors of their specific kind. Yes, kind, because for all their similarities they are 2 different kinds of thing. These differences are important to us, and we need to have some understanding of how they work in order to use them better.

    The most fundamental difference is that Lightroom never modifies pixels while Photoshop will gladly do anything you want to your pixels. Because of this basic difference, the way they deal with masking and editing is also completely different.

    In a sense, Adobe has created a problem for their users. They sell the 2 premier image editors. The products are tightly linked, and users often have to use both of them to accomplish their goals, but they are so different that it causes confusion.

    Line of very nice empty wine bottles©Ed Schlotzhauer

    Photoshop

    Photoshop was the first capable and widely used image editor. It springs from the days when images were only pixels. It is a pixel editor, even with adjustment layers and blending modes.

    Photoshop is a bare knife. It eagerly does whatever you tell it to do to your image. Like a sharp knife in skilled hands can do great work, the same knife in unskilled hands can be dangerous. Photoshop will shred your pixels with no remorse.

    Inside Photoshop, a mask is a black & white image that is attached to a layer. Whatever adjustment you do on the layer is restricted by the mask. The mantra is “white reveals and black conceals”. That is, where the mask is white the adjustments are made on the underlying image. Where the mask is black, the adjustment is ignored.

    But note that the mask is just another bitmap image. It can contain any set of pixels including shades of grey. For instance, sometimes frequency separation editing is done by doing something like taking, say, a copy of the green channel and pasting that into an adjustment layer as a mask. That is a complex mask, but Photoshop handles it easily.

    Also, we modify images by building up layers of changes. The order of the layers is very important in Photoshop. The changes are always applied in the order you specify in the layer stack and the results will probably change if the order is changed.

    So in Photoshop you can do anything you want to the pixels. They can be stretched and blurred and painted over and, well, there is little limit. Masks are just another kind of bitmap that lets us limit the area modified by a layer.

    Hiding in the abstract aspens©Ed Schlotzhauer

    Lightroom

    Lightroom Classic is the newer product and it brings a completely different design and technology approach. It is specialized to be the editor of RAW images like Photoshop is specialized to be the pixel editor.

    Lightroom has become my first and often only step in editing images. One reason I go to Photoshop less is because Lightroom has added very capable masking ability and they continue to enhance it.

    But masks in Lightroom are a totally different thing from Photoshop. Since Lightroom is designed to be incapable of destroying pixels, they have adopted a technology of keeping track of descriptions of the edits to be done rather than actually doing the edits. Same for masks and their edits. These descriptions are separate from the image. They are applied to the original RAW file whenever it needs to be viewed. And the order of edits usually does not matter.

    Generally, Lightroom masks are constructed by combinations of gradients and shapes and range selections and brush strokes. The shapes can be composed together to make complex and useful masks. Some “AI” aids are available as shortcuts for selecting the sky, or people, for instance.

    Sunset at 40,000 ft©Ed Schlotzhauer

    Lightroom markup example

    The edit descriptions are just text that is kept separate from the image and is processed by Lightroom as needed. Here is a sample of the instructions for one of my images. This is only part of the text file, it defines one mask:

    <crs:MaskGroupBasedCorrections>

        <rdf:Seq>

         <rdf:li>

          <rdf:Description

           crs:What=”Correction”

           crs:CorrectionAmount=”1″

           crs:CorrectionActive=”true”

           crs:CorrectionName=”Mask 1″

           crs:CorrectionSyncID=”4F05D072D78C40239D264FC0F8F45469″

           crs:LocalExposure=”0″

           crs:LocalHue=”0″

           crs:LocalSaturation=”0″

           crs:LocalContrast=”0″

           crs:LocalClarity=”0″

           crs:LocalSharpness=”0.215228″

           crs:LocalBrightness=”0″

           crs:LocalToningHue=”0″

           crs:LocalToningSaturation=”0″

           crs:LocalExposure2012=”0.27395″

           crs:LocalContrast2012=”-0.100282″

           crs:LocalHighlights2012=”0″

           crs:LocalShadows2012=”-0.188717″

           crs:LocalWhites2012=”0.127177″

           crs:LocalBlacks2012=”-0.061475″

           crs:LocalClarity2012=”0.730341″

           crs:LocalDehaze=”0.631532″

           crs:LocalLuminanceNoise=”0″

           crs:LocalMoire=”0″

           crs:LocalDefringe=”0″

           crs:LocalTemperature=”0.274462″

           crs:LocalTint=”-0.102011″

           crs:LocalTexture=”0.169762″

           crs:LocalGrain=”-0.100026″

           crs:LocalCurveRefineSaturation=”100″>

          <crs:CorrectionMasks>

           <rdf:Seq>

            <rdf:li

             crs:What=”Mask/CircularGradient”

             crs:MaskActive=”true”

             crs:MaskName=”Radial Gradient 1″

             crs:MaskBlendMode=”0″

             crs:MaskInverted=”false”

             crs:MaskSyncID=”780243712C904039AF01C58DADCB61FA”

             crs:MaskValue=”1″

             crs:Top=”0.219066″

             crs:Left=”0.694605″

             crs:Bottom=”0.301111″

             crs:Right=”0.787517″

             crs:Angle=”0″

             crs:Midpoint=”50″

             crs:Roundness=”0″

             crs:Feather=”34″

             crs:Flipped=”true”

             crs:Version=”2″/>

           </rdf:Seq>

          </crs:CorrectionMasks>

          </rdf:Description>

         </rdf:li>

        </rdf:Seq>

       </crs:MaskGroupBasedCorrections>

    It looks intimidating, but it is not made for us to read. We never see this unless we go looking for it. Computer Science people call this a markup language. Computers process it efficiently.

    It’s our technology

    Photoshop deals only with pixels, and it can change the actual pixels of your image in any way you would like. There is no limit, and it can make changes that are unrecoverable. Lightroom edits are more limited in scope and only deal with information about the adjustments you would like made to your image. A benefit of Lightroom is that it refuses to destroy any pixels.

    This applies to masking, too. Masks in Photoshop are bitmap images that can be as complex as the image itself. The mask is another layer to paint or edit like other images in Photoshop.

    Silhouetted tree at sunset with birds©Ed Schlotzhauer

    Masks in Lightroom are more limited, but still absolutely useful. The masks are combinations of the shapes Lightroom knows about and lists of changes to make within the shape. It does not matter what order you do adjustments in Lightroom.

    We need to be aware of these basic design features as we are using the products. Photoshop works directly on pixels. Lightroom keeps information about how to change the look of pixels. They are fundamentally different in design. When we do not keep these behaviors in mind, we can become frustrated when switching between the tools.

    It is part of the technology we use to create our art. The better we understand how it works the more skilled we can be at using the tools.